Fly what looks like the Spinner from Blade Runner that can transform into ED-209 from Robocop and blowing up everything, everything along the way and you have Future Cop L.A.P.D. . Your vehicle is armed with 3 weapons which you select at the start of each stage. Upgrades to weapon types can be found throughout the stages. And if you look hard enough you might even find a few new weapon types hidden away somewhere. And yes, you can even play in split screen co-op.
It's hard not to enjoy playing this game, just sit back and blow things up soak in the carnage kill a boss or two and move on. Visually the game sticks with an adjustable 3-quarters view. Stages are all pretty unique and each offers something fresh. If you have the right pop culture lexicon, you can see elements that are inspired by cinema of the time. A lot PS1 games suffer from muddy graphics, Future Cop L.A.P.D. ages well this regard.
There are certainly some frustrating design choices though. Elements that are one hit kills aren't communicated clearly. Falling from heights sometimes does damage, sometimes doesn’t. Every once in a while you'll get stuck on a stage unsure of how to progress because you missed an audio queue in the chaos.
Overall the game is fun in shorter sessions. There are conveniences in modern games not appreciated until we play something old that reminds us why they're there in the first place. With Future Cop L.A.P.D. there are a continuous reminders of one such modern gaming luxury: checkpoints. It is the height of frustration when you're 30 minutes into a mission and die at the boss only to re-spawn at the very beginning with all over your progress reset.
Admittedly I have fond memories of Future Cop L.A.P.D. however revisiting the game it's apparent to me how middle of the road it is. Don't get me wrong it's still fun to play. But it's later difficulty isn't challenging and rewarding, it's frustrating. Expect a game fun in short sessions ,something you'll want to take a break from frequently.
There's a second game mode "Precinct Assault", it's a mix of 1 verses 1 with tower defense like mechanics. Using your vehicle you activate switches and attack your enemy's towers. You win by getting enough of your drones into the opposing teams side. You can play against the CPU or a friend in split screen mode.